CONST ATTRIBUTE canvas0_attr[]={
{0x01, 0x00, 0x00, 0, 0},// color alpha blending
{0x02, 0x00, 0x00, 0, 0},//color blinking
{0xff,0,0,0}
};


CONST ATTRIBUTE canvas1_attr[]={
{0x01, 0x00, 0x00, 0, 0},// color alpha blending
{0x02, 0x00, 0x00, 0, 0},//color blinking
{0xff,0,0,0}
};


CONST ATTRIBUTE canvas2_attr[]={
{0x01, 0x00, 0x00, 0, 0},
{0x02, 0x0, 0x00, 0, 0},//color blinking
{0xff,0,0,0}
};


CONST ATTRIBUTE canvas3_attr[]={
{0x01, 0x00, 0x00, 0, 0},
{0x02, 0x0, 0x00, 0, 0},//color blinking
{0xff,0,0,0}
};


CANVAS User_Canvas[]={
    {0, 0, 0, 0, 0, 8, 800, 480, canvas0_attr, 0},
    {800, 0, 0, 0, 1, 8, 800, 480, canvas1_attr, 1},
    {0, 480, 0, 0, 2, 16, 1271, 272, canvas2_attr, 2},
    {0, 480, 0, 0, 2, 16, 800, 272, canvas3_attr, 2},
};

CONST RectangleControl_struct RectControl0[]={
    {{0,0},{800,480},0, 0, 0x00, 0, 0},
};

CONST RectangleControl_struct RectControl1[]={
    {{800,0},{800,480},0, 0, 0x00, 0, 0},
};

CONST RectangleControl_struct RectControl2[]={
    {{0,480},{1271,272},0, 0, 0x00, 0, 0},
};

CONST RectangleControl_struct RectControl3[]={
    {{0,480},{800,272},0, 0, 0x00, 0, 0},
};

CONST UIControlRect_struct RectShowOnCanvas[]={
    {0, RectControl0},
    {1, RectControl1},
    {2, RectControl2},
    {3, RectControl3},
};

